Enhancements to the OpenGL graphics application programming interface (API) will mean faster rendering and more realistic graphics in conjunction with the latest graphics hardware, according to SGI, ...
If you’re planning to develop a game engine or other Java software that needs 3D graphics, consider using Java Binding for OpenGL (JOGL). This low-level Java API acts as a bridge to the underlying ...
The Khronos Group, the organisation behind the OpenGL graphics API, has announced the launch of new specifications for OpenGL and OpenGL ES as well as new APIs for augmented reality. The leading - and ...
Good news for AMD users who have been waiting for OpenGL 4.1 support within Windows and Linux. AMD has just announced wide-ranging support for OpenGL 4.1 for Windows 7, Vista, XP and Linux across ...
The Khronos Group today announced the release of the OpenGL 4.1 specification, delivering enhancements to the standards that drive high-performance graphics on Mac OS X. Among the features included in ...
The Khronos Group have used the GDC to launch the latest version of the OpenGL specification - and it brings some impressive new features to the table. As reported over on Ars Technica, perhaps the ...
Stephen Shankland worked at CNET from 1998 to 2024 and wrote about processors, digital photography, AI, quantum computing, computer science, materials science, supercomputers, drones, browsers, 3D ...
The Khronos Group today announced the immediate release of the OpenGL 4.2 specification, bringing the very latest graphics functionality to the most advanced and widely adopted cross-platform 2D and ...
For OpenGL 2 capable hardware, these new extensions are provided: * ARB_texture_swizzle (also in core OpenGL 3.3) * ARB_sampler_objects (also in core OpenGL 3.3) * ARB_occlusion_query2 (also in core ...
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