Rick Warren is a Senior Features Editor from the United States. He is a lifelong gamer and comics fan who loves writing about everything in nerd culture, and absolutely adores Trophy hunting on PSN.
Shawn Layden, the PlayStation exec who led the platform through its most successful era, said that there was some internal resistance to bringing back Ratchet and Clank on the PS4. The iconic ...
GameSpot may get a commission from retail offers. The PC version of Ratchet & Clank: Rift Apart just launched and it marks another PlayStation exclusive making its way to Windows. This is a ...
Click to share on X (Opens in new window) X Click to share on Facebook (Opens in new window) Facebook One of the more underrated entries in PlayStation’s Ratchet & Clank franchise has now come to ...
A re-imagining of Ratchet and Clank has been released and met with praise from fans both old and new. It hits on all the right notes and adds a fresh game to the shelves of the over-saturated ...
Click to share on X (Opens in new window) X Click to share on Facebook (Opens in new window) Facebook Developer Insomniac Games has surprised fans of the Ratchet & Clank series with free DLC that can ...
GameSpot may get a commission from retail offers. We've collected a sampling of review scores and editor opinions and rounded them up here to help you decide if the Insomniac-developed PS4 game is ...
Insomniac Games‘ 2016 Ratchet & Clank game for PS4 has been updated eight years after launch with the fan-favourite Bouncer weapon. The Bouncer fires a grenade-like explosive that bounces before ...
Ratchet & Clank looks gorgeous in the first ever gameplay trailer for the upcoming PS4 release. The brand new PS4 trailer features a brief look at the upcoming animated movie, before launching into ...
The Last of Us The Last of Us director left Naughty Dog after the studio fell into a "paradigm" of how to make a specific type of game JRPGs A JRPG series that's been running for 21 years is going ...
Reboots are a tricky business in video games, rarely a territory that’s traversed in the medium. Why reboot a game that, if done correctly, can be revisited time and time again without growing tired ...