Michael Ingram is a Senior Contributor from the United States of America. Michael has been writing for GameRant since 2021 with a previous history of personal analytical writing. Michael is a lifelong ...
GameSpot may get a commission from retail offers. By Doug Radcliffe Design by Katie Bush Joe has always been a fan of blockbuster, stunt-filled action movies: and now he's part of one! Joe gets caught ...
Games industry veteran Hideki Kamiya has shared that he still wants to make sequels to PS2 classics Okami and Viewtiful Joe. As well as Okami 2, Kamiya also spoke of a hypothetical Viewtiful Joe 3.
Capcom's beat-'em-up Viewtiful Joe is out in Japan now, but if you live in the US you'll have to wait until late October for the anticipated game to hit home. That is, of course, unless you import it.
Fans shouldn’t give up hope just yet, even if Capcom tells them to. In a new video, former Capcom director Hideki Kamiya expressed intense interest in developing sequels for both Okami and Viewtiful ...
Viewtiful Joe: Double Trouble thinks about dreams up ways to make it matter in a 2d fighting game what the DS can do and then. Viewtiful Joe: Double Trouble thinks about dreams up ways to make it ...
Between announcing a sequel to Okami and confirming that Capcom is revisiting some of its otherwise forgotten IPs, it seems ...
GameSpot may get a commission from retail offers. Cheesy dialogue and happy endings are in trouble once again, and who better to come to the rescue than that high-flying cinematic hero, Viewtiful Joe?
Viewtiful Joe was one of my favourite Gamecube games and while I'm dissapointed we haven't seen a new game in the franchise, I wanted to show my ideas for who would be involved in a hypothetical live ...
A gaming writer for GameRant, Ali loves the finer things in life, like Sonic 3 & Knuckles, gaming since the 80's on multiple platforms.While Ali isn't writing for GameRant he is a Podcast host and ...
At its heart, Viewtiful Joe is about as old school as a game could possibly get in today's world of free-roaming, 3D titles. Aside from sticking to a beautifully flat, cel-shaded rendering style, VJ's ...
This is the story of how an artist adapts and refines his craft. It starts with a challenge. In a recent interview with Nintendo president Satoru Iwata, The Wonderful 101's director Hideki Kamiya ...
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