Sony Interactive Entertainment is making an acquisition to beef up its game-development toolkit. The publisher revealed that it is buying sound-engineering firm Audiokinetic. As part of this deal, ...
This article is made possible by Intel’s GameDev BOOST program — dedicated to helping indie game developers everywhere achieve their dreams One of the most important elements to creating a believable ...
You have 50 cars to create and they’re all using the same model? Build a first car and fine-tune it until it’s perfect. This hierarchy will be used as a template. Then, when importing the audio files ...
Wwise first launched in 2006, and has steadily evolved in the years that have followed. Last month, creator Audiokinetic released the newest iteration, Wwise 2014.1, confidently claiming that it is ...
Sony Interactive Entertainment has purchased Audiokinetic, creator of Wwise. Wwise's logo shows up in the opening splash, and end credits of many games today. Wwise is a middleware software that's ...
CALABASAS, Calif. - Emergent and Audiokinetic have teamed up to provide the video game industry's only cross-platform, multi-genre development system that fully addresses the audio needs of ...
MIMO techniques are the heart of the two major proposals now remaining in the IEEE 802.11n task group, which is charged with crafting a standard for WLANs that can sustain up to 100M bit/sec ...