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The Wicked Isle Story Expansion Pack for Atomfall offers players the chance to explore a new location with the mysterious Midsummer Isle.
Atomfall: The Wicked Isle is mostly more of the same, but with a slightly more unsettling vibe and new leads that take you back several hundred years.
As we get to another Friday and the weekend beckons once more, I get to annoy the whole team by asking them over the same ...
Every NPC in Atomfall can be killed, from the lowliest grunt to the most important quest-giver. As I sit down to start the demo, I decide that my mission is to test that design.
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The Outerhaven on MSNAtomfall Wicked Isle DLC Review (PS5) – Gilly-man’s IslandDLC for the British post-apocalyptic action survival game Atomfall has arrived. See what we thought of our island tour in our ...
Atomfall’s difficulty options and mutators are vast allowing for deep gameplay customization. Players can set enemy encounter rate, enemy perception, aggression, NPC accuracy, and much more.
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Atomfall: How to Find Training StimulantsAtomfall doesn't have the most in-depth leveling system, but the skills available can make a huge difference in how well you perform in and out of combat. To unlock skills, players need to find ...
Atomfall’s just a game that, if you’re not planning on taking many prolonged breaks from pursuing whichever main story leads you’re prioritising to turn over every stone and comb through ...
Atomfall's world might look derivative given how prevalent the post-apocalyptic genre is, but its setting and tone do a lot to differentiate it from its peers.
Atomfall’s melee combat isn’t bad, but it does feel unrefined and choppy, and its heart rate-tracking stamina system (a nod back to Sniper Elite) means I’m quickly winded between blows.
In “Atomfall,” cricket bats, bows and axes are more common weapons while firearms and bullets are more scarce. That means players will have to rely on more primitive ways of fighting.
I was only in Atomfall's world for an hour and a half, but I felt like I saw more in those ninety minutes than I would do in many other games. There’s humour, ...
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