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Epic CEO Tim Sweeney explains why Unreal Engine 5 games often struggle with stuttering and poor performance, pointing to late optimization and the need for developers to rethink their workflows.
Snake Eater's stunning Unreal Engine 5 visuals come at the cost of performance issues, a now common setback of Epic's engine.
Epic Games CEO Tim Sweeney says Unreal Engine 5 games launching with poor performance is due to developers not starting the ...
Epic Games CEO Tim Sweeney in a media roundtable interview during the latest Unreal Fest event in Seoul, [...] ...
Tim Sweeney blames ongoing issues with games developed using UE5 on a lack of optimization for low-spec hardware early on in ...
Discover why Unreal Engine 5 is the real-time creation platform that does it all for game development, 3D visualisation and ...
Epic Games recently released the 5.3 update to Unreal Engine with some impressive new features. Here are some of the highlights.
Epic Games announces the availability of Unreal Engine 5.3 that brings with it numerous wide-ranging improvements to the renowned game engine.
Ahead of April’s Unreal Engine 5.4 release, Epic Games has revealed a new pricing structure for users of the software who don’t work in the video game development industry. The company will ...
The new PlayStation 5 tech demo is seriously impressive, showcasing what next-generation games could look like running on Epic's Unreal Engine 5.
“The primary reason why Unreal Engine 5-based games don’t run smoothly on certain PC s or GPUs is the development process,” Sweeney explained (via machine translation). “Many developers develop games ...