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According to an analysis from Konvoy, Grand Theft Auto 6 is estimated to bring in around $7.6 billion in sales within 60 days of launch.
In some new projections from analysts at DFC Intelligence, Rockstar is poised to rake in $3.2 billion from GTA 6 in its first year alone, with analysts forecasting over $1 billion in pre-order ...
The company expects bookings of between $5.55 billion to $5.65 billion for the year. A rival, Electronic Arts, delivered downbeat news on bookings last month.
Wall Street forecast a loss of earnings per share (EPS) of 5 cents on $1.55 billion in revenue for Take-Two’s January-March results, according to analyst consensus data provided by LSEG.
On the financial side, analysts are expecting (1, 2) that revenues can jump from the current $5.4B to $8.2B in the first year after the release of GTA 6, indicating a meaningful difference of $2.8B.
In the same Financial Times piece, Take-Two CEO Strauss Zelnick comments on the massive hype and expectations for GTA 6."I never claim victory before it occurs," he says. "That said, I think ...
Take-Two Interactive stock has risen 11% since December, driven by GTA 6 hype and a strong video game lineup, justifying a Buy rating. Take-Two's diverse portfolio, including Red Dead Redemption ...
A new Financial Times report, based on analysis by video game research group DFC Intelligence, predicts that GTA 6 will earn $3.2 billion in total revenue in its first year post-launch, with about a ...
As reported by VGC, Take-Two elaborated on GTA 6's release window in a recent financial report. The publisher is aiming to bring the game to market during the "Fall of calendar 2025." That would ...
Development on GTA 6 began “in earnest” in 2020 following the "massive" success of Red Dead Redemption 2, Rockstar parent company Take-Two has said.